| | 1 | | /* |
| | 2 | | * Copyright (c) 2024 Willy Alberto Kuster |
| | 3 | | * |
| | 4 | | * Permission is hereby granted, free of charge, to any person obtaining a copy |
| | 5 | | * of this software and associated documentation files (the "Software"), to deal |
| | 6 | | * in the Software without restriction, including without limitation the rights |
| | 7 | | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| | 8 | | * copies of the Software, and to permit persons to whom the Software is |
| | 9 | | * furnished to do so, subject to the following conditions: |
| | 10 | | * |
| | 11 | | * The above copyright notice and this permission notice shall be included in |
| | 12 | | * all copies or substantial portions of the Software. |
| | 13 | | * |
| | 14 | | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| | 15 | | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| | 16 | | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| | 17 | | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| | 18 | | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| | 19 | | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| | 20 | | * THE SOFTWARE. |
| | 21 | | */ |
| | 22 | | namespace Willykc.Templ.Editor.Entry |
| | 23 | | { |
| | 24 | | /// <summary> |
| | 25 | | /// Represents a change in the asset database. |
| | 26 | | /// </summary> |
| | 27 | | public struct AssetChange |
| | 28 | | { |
| | 29 | | private const string Empty = ""; |
| | 30 | |
|
| | 31 | | /// <summary> |
| | 32 | | /// The type of change. |
| | 33 | | /// </summary> |
| | 34 | | public ChangeType type; |
| | 35 | | /// <summary> |
| | 36 | | /// The current path of the changed asset. |
| | 37 | | /// </summary> |
| | 38 | | public string currentPath; |
| | 39 | | /// <summary> |
| | 40 | | /// The previous path of the changed asset in case of moving or deleting. |
| | 41 | | /// </summary> |
| | 42 | | public string previousPath; |
| | 43 | |
|
| | 44 | | internal AssetChange( |
| | 45 | | ChangeType changeType, |
| | 46 | | string currentPath, |
| | 47 | | string previousPath = Empty) |
| 347 | 48 | | { |
| 347 | 49 | | this.type = changeType; |
| 347 | 50 | | this.currentPath = currentPath |
| | 51 | | ?? throw new System.ArgumentNullException(nameof(currentPath)); |
| 347 | 52 | | this.previousPath = previousPath |
| | 53 | | ?? throw new System.ArgumentNullException(nameof(previousPath)); |
| 347 | 54 | | } |
| | 55 | | } |
| | 56 | | } |